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fix: Remove unused setter
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Diff for: src/bunit/Rendering/BunitRenderer.cs

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@@ -57,7 +57,7 @@ private bool IsBatchInProgress
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/// <summary>
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/// Gets the number of render cycles that has been performed.
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/// </summary>
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internal int RenderCount { get; private set; }
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internal int RenderCount { get; }
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/// <summary>
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/// Initializes a new instance of the <see cref="BunitRenderer"/> class.

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