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I'm using UnityWidget on one page of my project, and when the user opens that page, it takes a long time to load. I tried setting runImmediately = true on UnityWidget and tested it on Android, but the widget still takes a long time to load when the page is accessed.
Do you have any suggestions on how to preload Unity before the user navigates to the page? Note that if runImmediately = true doesn't works.
*Expected Behavior
Unity should be loaded (or preloaded) before the user opens the page containing UnityWidget.
The text was updated successfully, but these errors were encountered:
I'm using UnityWidget on one page of my project, and when the user opens that page, it takes a long time to load. I tried setting runImmediately = true on UnityWidget and tested it on Android, but the widget still takes a long time to load when the page is accessed.
Do you have any suggestions on how to preload Unity before the user navigates to the page? Note that if runImmediately = true doesn't works.
*Expected Behavior
Unity should be loaded (or preloaded) before the user opens the page containing UnityWidget.
The text was updated successfully, but these errors were encountered: