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Converting .PLY Frames to Animated Point Cloud .bin

mika edited this page Dec 4, 2020 · 9 revisions

Convert whole folder of .ply files (which are recorded point cloud frames) into animated .bin file

Experimental tool is available here:
*New version 03/12/2019
https://www.dropbox.com/s/hg3bye9qjodgap3/uPointCloudTools14.zip?dl=0

image

Viewing generated .bin file

  • Copy your.bin file to unity project, for example Assets/StreamingAssets/your.bin
  • Open BinaryViewerDX11.scene (from PointCloudTools/PointCloudBinaryViewerDX11/Scenes)
  • Select "@BinaryViewer" gameobject from scene
    • Set your file path into FileName - field, for example "StreamingAssets/your.bin"
    • Toggle [x] Is Animated, to play animated cloud
    • Check that you have some proper DX11 material attached to @BinaryViewer, CloudMaterial-field (for example "PointCloudColorSizeDX11v2.mat")
  • Hit play to test

*Viewer version v2.50 and later, you can try disabling [ ] padding here, and enabling [x] Limited Memory. (to have smaller output file)