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Import Formats

mika edited this page Apr 14, 2018 · 18 revisions

DX11 Converter

  • XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASCII), LAS (BINARY, pointDataRecordFormat: 2 & 3, v1.2-1.4), PTS, PCD (ASCII)
  • *Raw point cloud is converted to custom binary first then can use viewer script to load it faster

Mesh Converter

  • XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASCII), LAS (BINARY, pointDataRecordFormat: 2 & 3, v1.2-1.4), PTS, PCD (ASCII)
  • *Raw point cloud is split into multiple unity mesh assets

Runtime Viewer

  • XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASCII), PTS, PCD (ASCII)
  • NOTE: LAS is not yet supported in runtime parser, i can add it if needed