Unlike languages (such as Java and Python) that hide memory management from the programmer, C++ programmers must be conscious of memory management and object lifetimes.
When allocating on the stack, as following, the object is destroyed when it goes out of scope. In this case, x
is destroyed when MyFunction
returns:
int* MyFunction() {
int x = 3;
// ...
return &x; // invalid pointer -- using it will crash/"segfault"!!!
} // x is destroyed here!
Thus, it is important to store objects in the correct scope so they aren't destroyed while they're used -- this causes a whole category of C++ bugs called "use after free".
Allocating on the heap (with new
) persists the object beyond the variable scope, but then the object must be destroyed manually, which is even more difficult to do at the right time: this can cause "use after free" bugs (if the object is destroyed too early) as well as memory leaks (if the object is not destroyed).
In summary, each object should always be _owned_ by a scope that dictates its lifetime and is responsible for automatically destroying it.
The C++ Command-based framework often uses two types with vastly different ownership semantics:
Command*
is a raw pointer, non-owning: the command object is owned elsewhere.CommandPtr
is an "smart" owning pointer (wrapper aroundstd::unique_ptr
): whatever owns theCommandPtr
transitively owns the command object.
In other words, functions that take/return a CommandPtr
take/return _ownership_ of the command object, as opposed to functions taking/returning a Command*
that don't transfer ownership.
For example, the :ref:`trigger bindings <docs/software/commandbased/binding-commands-to-triggers:Binding Commands to Triggers>` have overloads for both Command*
and CommandPtr
.
Here, the command objects are defined as variables of the RobotContainer
class, and therefore are owned by the RobotContainer
object and exist as long as the robot code is running. The variables can be of a Command
subclass (such as InstantCommand
in the case of m_driveHalfSpeed
and m_driveHalfSpeed
), or as CommandPtr
(as in m_spinUpShooter
and m_stopShooter
).
.. tab-set:: .. tab-item:: Command Subclass :sync: tabcode-subclass .. remoteliteralinclude:: https://raw.githubusercontent.com/wpilibsuite/allwpilib/v2024.1.1-beta-3/wpilibcExamples/src/main/cpp/examples/StateSpaceDifferentialDriveSimulation/include/RobotContainer.h :language: cpp :lines: 26, 34, 43-46 :linenos: :lineno-start: 26 .. tab-item:: CommandPtr :sync: tabcode-ptr .. remoteliteralinclude:: https://raw.githubusercontent.com/wpilibsuite/allwpilib/v2024.1.1-beta-3/wpilibcExamples/src/main/cpp/examples/Frisbeebot/include/RobotContainer.h :language: cpp :lines: 25, 32, 41-49 :linenos: :lineno-start: 25
To get a Command*
, use &
(address-of operator) in case of a Command
subclass or .get()
in case of a CommandPtr
, and pass it the trigger binding method (such as OnTrue
):
.. tab-set:: .. tab-item:: Command Subclass :sync: tabcode-subclass .. remoteliteralinclude:: https://raw.githubusercontent.com/wpilibsuite/allwpilib/v2024.1.1-beta-3/wpilibcExamples/src/main/cpp/examples/StateSpaceDifferentialDriveSimulation/cpp/RobotContainer.cpp :language: cpp :lines: 50-58 :linenos: :lineno-start: 50 .. tab-item:: CommandPtr :sync: tabcode-ptr .. remoteliteralinclude:: https://raw.githubusercontent.com/wpilibsuite/allwpilib/v2024.1.1-beta-3/wpilibcExamples/src/main/cpp/examples/Frisbeebot/cpp/RobotContainer.cpp :language: cpp :lines: 22-31 :linenos: :lineno-start: 22
Since the command was passed as a Command*
, ownership is not transferred and the program relies on the command being owned in an appropriate scope. If the command object were to be defined in a different scope and get destroyed, this would be a use-after-free and the program would crash or otherwise misbehave ("Undefined Behavior").
Here, commands are defined as CommandPtr
and _moved_ into the binding, ownership is passed to the scheduler.
.. rli:: https://github.com/wpilibsuite/allwpilib/raw/v2024.1.1-beta-4/wpilibcExamples/src/main/cpp/examples/Frisbeebot/cpp/RobotContainer.cpp :language: c++ :lines: 22, 33-52 :linenos: :lineno-start: 22
Note the calls to std::move
that hint at the ownership move.
The shoot
and stopFeeder
variables will be destroyed when the function returns, but this isn't a problem because the object was moved (with std::move
) into the function. However, these variables are now in an invalid state and must not be used! Similar to use-after-free, using them would cause crashes or other undefined behavior: this is called use-after-move.
To avoid the risk of use-after-move and invalid variables, CommandPtr
expressions can also be passed inline:
.. rli:: https://github.com/wpilibsuite/allwpilib/raw/v2024.1.1-beta-4/wpilibcExamples/src/main/cpp/examples/Frisbeebot/cpp/RobotContainer.cpp :language: c++ :lines: 22, 54-60 :linenos: :lineno-start: 22
It's also possible to convert Command
subclasses to CommandPtr
using .ToPtr()
:
.. rli:: https://github.com/wpilibsuite/allwpilib/raw/v2024.1.1-beta-4/wpilibcExamples/src/main/cpp/examples/GearsBot/cpp/RobotContainer.cpp :language: c++ :lines: 37 :linenos: :lineno-start: 37
As described in :ref:`docs/software/commandbased/command-compositions:Command Compositions`, command instances that have been passed to a command composition cannot be independently scheduled or passed to a second command composition. In C++, this interacts nicely with the ownership model: each composition owns its components! This way, double-composition bugs are nearly inexistent in C++ (whereas they pose a common error in Java).
Therefore, compositions only take CommandPtr``s and not ``Command*
:
.. rli:: https://github.com/wpilibsuite/allwpilib/raw/v2024.1.1-beta-4/wpilibcExamples/src/main/cpp/examples/MecanumControllerCommand/cpp/RobotContainer.cpp :language: c++ :lines: 112-121 :linenos: :lineno-start: 112
All default commands are owned by the scheduler, therefore, SetDefaultCommand
only takes a CommandPtr
and not a Command*
:
.. rli:: https://github.com/wpilibsuite/allwpilib/raw/v2024.1.1-beta-4/wpilibcExamples/src/main/cpp/examples/ArmBot/cpp/RobotContainer.cpp :language: c++ :lines: 22-27 :linenos: :lineno-start: 22